Best Gun In Fallout New Vegasfreeband

It’s the dead of winter and my brain is so paralyzed that I can’t even read a book. I was playing Cyberpunk 2077 just now, driving around out in the desert, listening to some music from Fallout: New Vegas. That’s when it struck me – I might be pretty mute right now, but video games…that’s a topic I could always talk a lot about. So maybe I can massage my brain and get my fingers moving by talking about some of the best games I’ve ever played – and maybe even tell you why you should give them a try. After all, I’m a sometime video game journalist, so this is like returning to my roots; it’s something that comes naturally to me.

  1. Best Armor In Fallout New Vegas
  2. Best Gun In Fnv
  3. Fallout New Vegas Gun Mods
  4. Fallout New Vegas Weapon Locations
  5. Fallout New Vegas Best Energy Weapons
  6. Best Gun In Fallout Nv

Fallout: New Vegas (2010)

Best Weapons and Armor In Fallout New Vegas. My take on the best guns (more slanted towards guns rather than energy weapons). If I'm wrong in an area, feel free to point it out We can debate. Weapons Best All-Around Gun (easy to get ammo, easy to repair, and so on): - This Machine - also Riot Shotgun (or Dinner Bell if you have less strength). These Best Fallout 4 Weapon Mods will further enhance your gameplay. As one of the best Fallout games in the series, Fallout 4 (released in 2015) still has a big player base even today. This is especially true for the PC version of the game, as it offers various ways to modify the game with various mods that can enhance the gameplay experience.

It’s a post-apocalyptic desert, for goodness sake – and I’m a severely suicidally-depressed chick with aphantasia. You’d think this would be the one game I would avoid – or really dislike. But it was one of the single most incredible experiences I’ve had with any sort of storytelling, whether it’s movies or games or anything.

I’m not sure I’ve ever been swept away like Fallout: New Vegas swept me away. From the moment I left Doc Mitchell’s clinic and stepped into the glaring Mojave sun, I was a part of this living, breathing world. Its concerns were mine, and my concerns were steeped in the world. As I made my way down into the dusty settlement of Goodsprings, I wasn’t in my bland little apartment anymore, playing some video game. I was in a backwater caravan stop, deep in the Mojave, all alone. Goodsprings is dominated by a little bar that’s somewhere between biker roadhouse and wild west saloon. Its people eke a living out of the sun-baked desert, far from New Vegas and the watchful eye of its overlord. Out here on the frontier, people always keep one wary eye on the horizon, watching out for roving gangs. Step into the bar or general store and you’re greeted with an old dusty radio and the boxy sounds of country music from the 1950s. You might smirk now, but when you’re in the game, it’s perfect. If you smile, it’s from pure joy and that rare feeling of synergy – when something feels so appropriate, so perfectly placed, that the world instantly becomes so much more believable and real and right. Suddenly, music you would have never noticed before has become a part of this experience you’re having. You’re not playing a video game anymore. You’re experiencing something. Goodsprings has become part of your memories, your awareness. When you describe this later on, you’ll describe Goodsprings as a place you visited, and you won’t think of it as something from a video game.

And here’s where you meet the people of Goodsprings. Later on, you’ll retroactively think to yourself, “wow, the writing is seriously top-notch.” But if you experience F:NV like I did, that won’t be your thought – you’ll be too lost in the world to think outside the fourth wall.

The world of Fallout is a savage, dangerous America you’ll barely recognize – an insane version of the 1950s, a 1990s reflection on mid-century aesthetic and ideals. So, like…if you imagine the Cold War escalating into general nuclear war during the Eisenhower years, then imagine a fractured America in the radiation-soaked aftermath, you’ll have the Fallout series in your head. It’s an America of childlike patriotism and ridiculous bravado. It’s a landscape shattered into a hundred city-states and petty fiefdoms and tribal factions, all trying to stay alive in the terrifying and hostile shadow of a vanished empire. Two hundred years after the bombs fell, humanity still tries to make sense of a world changed forever by a nuclear war, still tries to adapt to new ecosystems. Civilization is in its infancy, struggling to be reborn. Bombed-out husks of cities are haunts for savage gangs and tribes, and mutated insects and strange creatures make their lairs deep in the wilderness, turning a trip to the next town into suicide.

But here’s the magic of Fallout – it’s not nearly as dark as it sounds.

Best Gun In Fallout New Vegasfreeband

The world of Fallout is savage and dangerous, but a Walking Dead-esque sense of grimness is missing entirely. It’s been transformed into lunatic humor, a comic sense of resignation that seems to say “Oh well! This really is as bad as it can get. The water is all irradiated and most of our food is either two-hundred year old Little Debbie cakes or new mutant crops, so we might as well laugh.” But the laughter is yours to enjoy – at least if you have a twisted enough sense of humor. Gleeful ads from a time long vanished are left to crack and fade on collapsing billboards, and the excited faces of long-dead children have peeled away with time. While you gaze at these decaying relics of a bygone age, ambient music plays but doesn’t draw attention to itself. Inon Zur’s score sounds like something off a Nine Inch Nails concept album – lonely, bizarre, lost, dangerous. It’s creepy, spooky, and unsettling. You start wondering about the people that built this world around you, this vast network of asphalt highways that spider their way across a ruined continent. The people who made these atomic cars, rusting wrecks gaping like so many lifeless corpses on crumbling roads. You actually have to shake yourself out of your reverie and realize – it was us. I’m part of that civilization. This is just a game.

Wait, really? Wow. I totally forgot. This world is so real.

The humor really comes alive during battles. The game creates another paradox for you – when the bullets are flying and things are exploding, it feels terrifying and deadly and too real. But somehow, in another stroke of lunatic genius, the game manages to evoke laughter and terror at the same time. The whole Fallout series knows how to inject every tense scene with madhouse humor, but New Vegas kicks it up a notch with a slow-motion kill cam. Shoot a coyote with a sniper rifle or blow some psycho’s leg off with a stick of dynamite and watch it happen in hilarious slow motion. Watch this murderer’s leg fly off his torso, listen to him slur like a broken cassette. It never stops being funny, no matter how many times you watch it happen. A big group of Caesar’s Legion slavers attacking you from a filling station – shoot an old gas pump and watch the explosion slowed 5x, watch each of your attackers explode into pieces with a low “rrrrrrrrrr”. The monstrosity of the wasteland is transmuted into psychotic comedy, and you don’t feel the least bit depressed. Laughter buoys your spirits and keeps you grinning as you cross the blasted landscape.

No matter how deep in the Mojave you find yourself, the gleaming spire of the Lucky 38 Casino looms on the horizon like a beacon. At night, it rises above the eerie glow of New Vegas like a lighthouse, calling to you like a ghost. New Vegas sparkles in the night, and the roar of crowded streets – safe streets – echoes in your mind. The Mojave is vast, but you can never escape the gaze of that distant tower, and sooner or later, you’ll make your way there. Only two roads will take you from Goodsprings to this distant Babylon, both seething with danger. One abandoned road is choked with giant radscorpions and giant, deadly horseflies called cazadores. The other road is much longer and takes you through burned towns occupied by Caesar’s Legion, the infamous army of slavers and Roman legionary cosplayers. Smoke rolls into the sky from burning houses and barrel fires, and NCR Rangers hang on crucifixes in makeshift town squares. But if you complete your long journey to the glittering spires of New Vegas, you’ll see that the real wonders are still ahead of you.

The cracked streets are policed by robots that look like something out of a low-budget sci-fi movie from the 1950s. They have television screens for heads, and their faces are cartoon cops straight from Looney Tunes. Here inside these walls, a mysterious figure known only as Mr. House has reincarnated the old city of Las Vegas into New Vegas, an oasis of hope and vice in the Mojave Wasteland.

Crowds mill the streets. People have answered the siren call of that tower and have flocked to the lights, dreaming of wealth or fame, just like in our own time. And just like in our own time, some manage to eke a living here, providing meals or services, and some find only poverty and hardship and are pushed out of New Vegas proper and into the dangerous outlying neighborhoods, where gangs vie for control of the hollowed-out buildings. But not you. You were brought here for a different purpose. See, you’re the Courier. Courier Six, actually – the one who survived a bullet to the brain and rose from the dead like Lazarus. Do you want to find your would-be murderer and take gruesome revenge? Or do you want to help your chosen faction create a new civilization in the wilderness? That’s totally up to you, but you’ve been summoned here by the enigmatic, reclusive Mr. House. And as far as he’s concerned, you’re his agent, the ace up his sleeve. He has grand ambitions for New Vegas – and for you. This gives you access to the eerily untouched executive penthouse suite in the Lucky 38 – your new home, your base. But you’re a wild card. Everyone knows that, even House. What happens to New Vegas – and to the Mojave – is up to you. You’re the wanderer, the Courier.

And no matter where you go, the world you shape is as real as you are.

The base game itself is only the beginning of the fun. F:NV‘s real magic is in how easy it is to mod – and how many mods there are. Nexusmods features (at the time of this post) more than 22,500 mods for F:NV alone, and every aspect of the game can be altered to your tastes. You can install shaders to increase color and contrast (like in the picture above). Body and face packs will make your character look exactly how you want. Weapon packs allow you to arm yourself with just about any weapon you can imagine, from modern military rifles to glowing katanas. Clothing and armor mods allow your character to wear anything from tactical gear to shiny latex suits to EGL dresses. One of my favorite additions to the game is housing, though. F:NV was in its infancy when some of the most colorful and immersive homes were added – like the Underground Hideout and Underwater Home. Talented modders created modern facilities deep underground (or underwater), hardened against attack, where you can sleep in comfort, totally safe from danger of any kind. Bethesda’s creation kit is fairly easy to learn and can turn anyone into a modder, even if you’re an airheaded space case like me. Still, the best housing mods, like the ones I mentioned, take it up a notch and add scripting, allowing the player to store collected weapons on bunker walls or even display your glowing Nuka-Cola bottles in your kitchen.

Fallout: New Vegas is not only a legendary game in its own right, but remains so eleven years later (as of this writing). This is partly because of its flexibility and lively modding community, still thriving after all these years, but also because of its timeless writing and immersion. So many RPGs are still held up to the standard Fallout: New Vegas set, and probably will be for at least a generation to come. This is a classic that still has the power to enchant, frighten, amuse, and delight after a decade. Most games – and even movies – can’t say that.

This is a lore summary, presenting intradiegetic or in-universe information about the subject. For game characteristics and similar data, consult the table on the right.
Game-specific articles
Fallout 2Bozar
Light support weapon
M60
FO: New VegasLight machine gun
GP machine gunCut content
Dead MoneyAutomatic rifle
Gun Runners' ArsenalBozar
FO TacticsBren gun
Browning auto rifle
Browning M2
Chauchat
M60
M249 SAW
Fallout: BoSHeavy machine gun
Fallout 76Browning M2
MG42

Machine guns are any class of firearms, either mounted or portable, that is designed to fire bullets at a rapid rate of fire, usually to dispatch lightly protected personnel or provide suppressive fire.

There is a wide range in the rates of fire for typical machine guns, running the gamut from below 500 rounds per minute up to 1500 rounds per minute. Machine guns can be fed by an ammunition belt (usually in the case of mounted guns) or fed by a magazine.

  • 1Models
Best armor in fallout new vegas

Best Armor In Fallout New Vegas

Models

Automatic rifle

One of the rarest machine guns in the pre-WarUnited States was this selective fire, air-cooled automatic rifle chambered for the powerful .308 caliber rounds, loaded using detachable 20 round magazines. The striker fired automatic rifle was one of the oldest and earliest light machine gun models, with a barrel screwed into the receiver, greatly limiting the ability to quickly replace barrels in the field, forcing the operator to fire carefully and more precisely than with stationary machine guns.[1]

Automatic rifles found in the wastelands come with a fixed wooden buttstock and closed-type adjustable iron sights, consisting of a forward post and a rear leaf sight with 100 to 1,500 yard range graduations.[1]

Bozar

Fallout 2, Gun Runners' Arsenal

Sarcastically referred to as the 'ultimate' refinement of the sniper's art, the Bozar is a light machine gun designed from the ground up for use on the move, rather than from a stationary position. The large collapsible stock, front handguard, muzzle brake, and the bulk of this large weapon ensure it remains under the operator's control even when fired in fully automatic mode and despite the long recoil operation. The scope ensures accurate fire at medium distances, while the detachable 30 round 5.56mm box magazine allows for quickly reloading by an infantryman on the move.[2]

A notable downside is that the Bozar requires extra maintenance and can be prone to jamming if not kept scrupulously clean. If one gives it the care and attention it needs, it will be a powerful, accurate tool no matter when and how it is used.[3]

Light machine gun

The light machine gun is a bulky weapon designed around a gas-actuated long-stroke piston system, providing reliable round extraction after each shot. The weapon fires from an open bolt, reducing the danger of rounds cooking off and firing uncontrollably after firing prolonged bursts.[4]

For portability and ease of use, it was manufactured entirely from metal with wood used as the grip and front handguard. A barrel shroud additionally protects the operator from accidentally burning themselves on a hot barrel during barrel changes. The barrel itself can be released and quickly swapped out using the prominent latch, though since the front sight post is permanently fixed to the barrel, replacing it also means that the weapon loses accuracy due to losing its zero. While taken together it can be clunky, especially for a weaker operator, it provides excellent firepower in the field and more than makes up for its deficiencies.[5]

Light support weapon

The light support weapon is a selective fire gas-operated design with a short-stroke gas piston system located above the barrel, designed in a bullpup arrangement with a bipod, shoulder strap and rear pistol grip. The extended barrel provides an increased muzzle velocity and further stabilizes the bullet, giving a greater effective range. The layout has caused problems for operators trying to fire it while prone and was thus remanded to National Guard units across the nation. The LSW has earned itself a reputation as a reliable automatic weapon that provides excellent firepower in a very compact package.[6]

M60

Fallout 2, Fallout Tactics

The M60 is a gas-operated, air-cooled, belt-fed, automatic machine gun that fires from the open-bolt position. Chambered for 7.62mm rounds, its design was created using many concepts introduced during World War II, including manufacture from stamped metal sheets (allowing easy mass production), a pistol grip, stock, and a semi-bullpup design, where most of the weapon's action occupies the stock.[7] It is easily distinguished by its distinctive barrel shroud and barrel with integrated front post (a source of issues for gun crews, as replacing the barrel removes the calibration). It is a reliable, battle-proven design prized around the world. It saw extensive use by the United States and her allies in the latter half of the 20th century as a result.[8][9]

MG42

An alternative design for the squad light machine gun, the (or MG42[10]) was made during the latter half of World War II in Nazi Germany for use in the Wehrmacht and Waffen-SS. Designed from the start to be low cost and easy to build, the MG42 is an air-cooled, belt fed, open bolt, recoil-operated machine gun with a barrel designed for quick changes in the midst of combat. Capitalizing on the lessons provided by warfare in challenging climates, it is designed for ruggedness, reliability, and ease of operation by soldiers with even limited training. The combination of these factors made it capable of providing copious amounts of firepower and an absolute terror on the battlefield. And due to its distinctive firing sound, earned it the nickname 'Hitler's buzzsaw'.

After World War II, the MG42 continued to serve many countries and production copies would even be sold in the United States.[11] The MG42 would also serve as direct design inspiration for many weapons, such as the American made M60.

Bren gun

The following is based on Fallout Tactics and some details might contradict canon.

The Bren is a Czech .303 caliber machine gun that was employed by the British and her commonwealths on the eve of World War II. It carried into the wasteland where it is a proficient choice of firepower, but not an exceptional one.

Browning auto rifle

Best Gun In Fnv

The following is based on Fallout Tactics and some details might contradict canon.

The M1918 Browning automatic rifle, more commonly known as the BAR, was developed by John Browning in 1917 for the American Expeditionary Forces. Mass production of the BAR came to a halt when superior rifles with less recoil were produced. The BAR was mass produced from 1917 to 1950, with a supposed 100,000 made during this period of time. During its service, the Browning automatic rifle was used as a support weapon for pinning enemy soldiers with the high powered 30.06 rifle rounds.

Browning M2

Fallout New Vegas Gun Mods

Fallout Tactics, Fallout 76

The Browning M2 (commonly called Ma Deuce) has been designed at the end of World War I by John Browning, responding to the Army Ordnance Department's request for a heavy machine gun capable of being used in anti-aircraft and anti-infantry rounds. Initial design work was completed in 1918, creating a scaled-up M1917 .30 machine gun built around a purpose-built .50 round. The first working units were produced in 1921, using water-cooled barrels, with subsequent development leading to the creation of the M2 in 1932, which would remain in service for decades.[12]

The resulting .50 caliber machine gun combines the rugged design of its ancestor with the extremely powerful .50 round, highly effective against infantry and other soft targets, materiel, lightly armored vehicles, boats, fortifications, and aircraft. Though heavy and cumbersome when used away from a mount, the advent of power armor and the creation of minigun frames for personnel use allowed this venerable weapon to be used by soldiers on foot.[13]

Chauchat

The following is based on Fallout Tactics and some details might contradict canon.

Fallout New Vegas Weapon Locations

The standard machine gun for the French during World War I, the Chauchat has seen better days in the wasteland. They are exceedingly rare, and those that are found don't even work.

M249 SAW

The following is based on Fallout Tactics and some details might contradict canon.

A force to be reckoned with, the M249 squad automatic weapon is the ultimate machine gun chambered in 7.62mm and one of the more frightening things to come out of Belgium.

Fallout New Vegas Best Energy Weapons

Heavy machine gun

The following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

The heavy machine gun unloads a fast blast of bullets, but is not especially accurate. Still, when so many bullets are fired downrange, one can afford to be inaccurate.

The following is based on Fallout New Vegascut content and has not been confirmed by canon sources.

GP machine gun

This general purpose machine gun is a typical automatic firearm.

End of information based on Fallout New Vegascut content.

See also

References

Vegas

Best Gun In Fallout Nv

  1. 1.01.1Automatic rifle appearance.
  2. Bozar appearance and function.
  3. Fallout 2 item description: '{35000}{}{Bozar}'
    '{35001}{}{The ultimate refinement of the sniper's art. Although somewhat finicky and prone to jamming if not kept scrupulously clean, the big weapon's accuracy more than makes up for its extra maintenance requirements. Min ST: 6.}'
    (PRO ITEM.MSG (Fallout 2))
  4. LMG appearance and mechanics are modeled after an FN Minimi.
  5. Weapon appearance and influences from the M60.
  6. Fallout 2 item description: '{35500}{}{Light Support Weapon}'
    '{35501}{}{This squad-level support weapon has a bullpup design. The bullpup design makes it difficult to use while lying down. Because of this it was remanded to National Guard units. It, however, earned a reputation as a reliable weapon that packs a lot of punch for its size. Min ST: 6.}'
    (PRO ITEM.MSG (Fallout 2))
  7. M60 machine gun design on Wikipedia
  8. Fallout 2 item description: '{38700}{}{M60}'
    '{38701}{}{This relatively light machine gun was prized by militaries around for world for its high rate of fire. This reliable, battlefield-proven design, was used on vehicles and for squad level fire-support. Min ST: 7.}'
    (PRO ITEM.MSG (Fallout 2))
  9. Fallout Tactics: Brotherhood of Steel item description: 'name_m60Heavy = {M60}'
    'desc_m60Heavy = {The 7.62mm M-60 saw widespread use with U.S. and allied forces during the latter half of the 20th Century as a light machine gun. It could also be mounted on vehicles.}'
    (Items.txt)
  10. Plan: MG42
  11. The MG42 is a semi-common weapon in Fallout 76.
  12. Real-world history pre-divergence.
  13. Weapon performance and design in Fallout 76
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